Public Member Functions | Private Member Functions | Private Attributes

chomp::homology::multitable< element > Class Template Reference

A container for elements placed in a table (like a vector) that is actually built of many smaller tables. More...

#include <multitab.h>

List of all members.

Public Member Functions

 multitable (int piecesize=0)
 The default constructor for a table with the given size of each piece (should be a power of 2 or is rounded up).
 multitable (const multitable< element > &m)
 The copy constructor.
multitable< element > & operator= (const multitable< element > &m)
 The assignment operator.
 ~multitable ()
 The destructor.
element & operator[] (int_t n)
 Returns a reference of an element for reading/writing.
const element & operator() (int_t n) const
 Returns a reference of an element for reading only.
const element & operator[] (int_t n) const
 Returns a reference of an element for reading only.
void allocate (int_t n)
 Allocates the table for holding 'n' elements.
void fill (const element &e, int_t n)
 Fills the table from 0 to the given index with the given element.
void swap (multitable< element > &other)
 Swaps data with another multitable object.

Private Member Functions

void increase (int_t n)
 Increases the number of pieces to the desired one.

Private Attributes

int_t npieces
 The number of pieces ready to allocate.
int shiftbits
 The number of bits to shift the index of an element in the table.
int offsetmask
 The mask to get the offset of an element in a table piece.
element ** tab
 The actual tables.

Detailed Description

template<class element>
class chomp::homology::multitable< element >

A container for elements placed in a table (like a vector) that is actually built of many smaller tables.

This may be important for good memory allocation. The table extends automatically upon use of elements that are outside the range of its indices.

Definition at line 78 of file multitab.h.


Constructor & Destructor Documentation

template<class element >
chomp::homology::multitable< element >::multitable ( int  piecesize = 0  )  [inline]

The default constructor for a table with the given size of each piece (should be a power of 2 or is rounded up).

Definition at line 140 of file multitab.h.

References chomp::homology::multitable< element >::npieces, chomp::homology::multitable< element >::offsetmask, chomp::homology::multitable< element >::shiftbits, and chomp::homology::multitable< element >::tab.

{
        tab = 0;
        npieces = 0;
        if (piecesize <= 0)
                piecesize = DEFAULTPIECESIZE;
        shiftbits = 1;
        while ((1 << shiftbits) < piecesize)
                ++ shiftbits;
        offsetmask = (1 << shiftbits) - 1;
        return;
} /* multitable<element>::multitable */

template<class element>
chomp::homology::multitable< element >::multitable ( const multitable< element > &  m  ) 

The copy constructor.

Definition at line 154 of file multitab.h.

References chomp::homology::multitable< element >::npieces, chomp::homology::multitable< element >::shiftbits, and chomp::homology::multitable< element >::tab.

                                                            :
        npieces (m. npieces), shiftbits (m. shiftbits),
        offsetmask (m. offsetmask)
{
        int piecesize = 1 << shiftbits;
        tab = new element * [npieces];
        if (!tab)
                throw "Cannot alloc mem in copying constructor of a table.";
        for (int_t i = 0; i < npieces; ++ i)
        {
                if (m. tab [i])
                {
                        tab [i] = new element [piecesize];
                        if (!tab [i])
                                throw "No memory in copying constr.";
                        for (int j = 0; j < piecesize; ++ j)
                                tab [i] [j] = m. tab [i] [j];
                }
                else
                {
                        tab [i] = 0;
                }
        }
        return;
} /* multitable<element>::multitable */

template<class element >
chomp::homology::multitable< element >::~multitable (  )  [inline]

The destructor.

Definition at line 340 of file multitab.h.

References chomp::homology::multitable< element >::npieces, and chomp::homology::multitable< element >::tab.

{
        if (!tab)
                return;
        for (int_t i = 0; i < npieces; ++ i)
        {
                if (tab [i])
                        delete [] tab [i];
        }
        delete [] tab;
        return;
} /* multitable<element>::~multitable */


Member Function Documentation

template<class element >
void chomp::homology::multitable< element >::allocate ( int_t  n  ) 

Allocates the table for holding 'n' elements.

The table is still able to grow further if necessary.

Definition at line 404 of file multitab.h.

References chomp::homology::multitable< element >::increase(), chomp::homology::multitable< element >::npieces, chomp::homology::multitable< element >::shiftbits, and chomp::homology::multitable< element >::tab.

{
        if (n <= 0)
                return;
        int piecesize = 1 << shiftbits;
        int_t necessarypieces = (n + piecesize - 1) / piecesize;

        // allocate more pieces if needed
        if (necessarypieces > npieces)
                increase (necessarypieces);

        // deallocate unnecessary pieces
        for (int_t i = necessarypieces; i < npieces; ++ i)
        {
                if (tab [i])
                {
                        delete [] tab [i];
                        tab [i] = 0;
                }
        }
        return;
} /* multitable<element>::allocate */

template<class element>
void chomp::homology::multitable< element >::fill ( const element &  e,
int_t  n 
)

Fills the table from 0 to the given index with the given element.

Definition at line 428 of file multitab.h.

References chomp::homology::multitable< element >::increase(), chomp::homology::multitable< element >::npieces, chomp::homology::multitable< element >::offsetmask, chomp::homology::multitable< element >::shiftbits, and chomp::homology::multitable< element >::tab.

{
        if (n <= 0)
                return;
        int piecesize = 1 << shiftbits;
        int_t maxpiece = (n + piecesize - 1) / piecesize;
        if (maxpiece > npieces)
                increase (maxpiece);
        for (int_t piece = 0; piece < maxpiece; ++ piece)
        {
                if (!tab [piece])
                {
                        tab [piece] = new element [piecesize];
                        if (!tab [piece])
                                throw "Too little mem for a piece.";

                }
                if ((piece == maxpiece - 1) && (n & offsetmask))
                        piecesize = n & offsetmask;
                for (int i = 0; i < piecesize; ++ i)
                        tab [piece] [i] = e;
        }
        return;
} /* multitable<element>::fill */

template<class element >
void chomp::homology::multitable< element >::increase ( int_t  n  )  [private]

Increases the number of pieces to the desired one.

Definition at line 464 of file multitab.h.

References chomp::homology::multitable< element >::npieces, and chomp::homology::multitable< element >::tab.

Referenced by chomp::homology::multitable< element >::allocate(), chomp::homology::multitable< element >::fill(), and chomp::homology::multitable< element >::operator[]().

{
        // DEBUG
//      if (n != 1)
//              sbug << "Inc " << n << ".\n";
        if (n <= npieces)
                throw "Trying to increase a multitable incorrectly.";
        element **newtab = new element * [n];
        if (!newtab)
                throw "Cannot increase a table.";
        for (int_t i = 0; i < npieces; ++ i)
                newtab [i] = tab [i];
        for (int_t i = npieces; i < n; ++ i)
                newtab [i] = 0;
        delete [] tab;
        tab = newtab;
        npieces = n;
        return;
} /* multitable<element>::increase */

template<class element >
const element & chomp::homology::multitable< element >::operator() ( int_t  n  )  const [inline]

Returns a reference of an element for reading only.

Throws an error message if the index is out of range.

Definition at line 383 of file multitab.h.

References chomp::homology::multitable< element >::npieces, chomp::homology::multitable< element >::offsetmask, chomp::homology::multitable< element >::shiftbits, and chomp::homology::multitable< element >::tab.

{
        if (n < 0)
                throw "Negative index of an element in a table used.";

        // calculate the number of piece of interest
        int_t piece = n >> shiftbits;

        if ((piece >= npieces) || (!tab [piece]))
                throw "Non-existent table entry requested.";

        return tab [piece] [n & offsetmask];
} /* multitable<element>::operator () */

template<class element>
multitable< element > & chomp::homology::multitable< element >::operator= ( const multitable< element > &  m  ) 

The assignment operator.

Definition at line 182 of file multitab.h.

{
        // if this is the same object then do nothing
        if (this == &m)
                return *this;

        // have all the tables been deallocated?
        int deallocated = 0;

        // if the size of pieces does not match, they must be deallocated
        if (shiftbits != m. shiftbits)
        {
                // deallocate all the pieces
                for (int_t i = 0; i < npieces; ++ i)
                {
                        if (tab [i])
                        {
                                delete [] tab [i];
                                tab [i] = 0;
                        }
                }
                deallocated = 1;
                shiftbits = m. shiftbits;
                offsetmask = m. offsetmask;
        }

        // if the number of pieces is not the same, change the table
        // and for the moment gather in the new table all the pieces
        // that are already allocated
        if (npieces != m. npieces)
        {
                // allocate a new table of pieces
                element **newtab = (m. npieces) ?
                        (new element * [m. npieces]) : 0;
                if (!newtab && m. npieces)
                        throw "No memory for a table in operator =.";

                // if there may be some not deallocated elements,
                // gather them at the beginning of the table
                // and set the rest of the pointers to 0s
                if (!deallocated)
                {
                        // 'i' points to the current entry in the new table,
                        // 'j' points to the current entry in the old table
                        int_t i = 0;
                        int_t j = 0;
                        while (i < m. npieces)
                        {
                                // find an allocated piece in the old table
                                while ((j < npieces) && !tab [j])
                                        ++ j;
                                // if found, take it to the new table
                                if (j < npieces)
                                        newtab [i ++] = tab [j ++];
                                // otherwise zero the rest of the new table
                                else
                                {
                                        while (i < m. npieces)
                                                newtab [i ++] = 0;
                                }
                        }
                        // if there are some pieces remaining, delete them
                        while (j < npieces)
                        {
                                if (tab [j])
                                        delete [] tab [j];
                                ++ j;
                        }
                }
                else
                {
                        for (int_t i = 0; i < m. npieces; ++ i)
                                newtab [i] = 0;
                }

                if (tab)
                        delete [] tab;
                tab = newtab;
                npieces = m. npieces;
        }

        // if the table is empty, then finish now
        if (!npieces)
                return *this;

        // copy the data from 'm' to the current table;
        // try to use pieces which are already allocated
        int_t first_nonempty = 0;
        int_t first_empty = 0;
        int_t pos = 0;
        int piecesize = 1 << shiftbits;

        // find the first nonempty piece and the first empty one
        while ((first_nonempty < npieces) && !tab [first_nonempty])
                ++ first_nonempty;
        while ((first_empty < npieces) && tab [first_empty])
                ++ first_empty;

        // copy all the pieces
        while (pos < npieces)
        {
                if (m. tab [pos])
                {
                        if (!tab [pos])
                        {
                                if (first_nonempty < npieces)
                                {
                                        tab [pos] = tab [first_nonempty];
                                        tab [first_nonempty ++] = 0;
                                }
                                else
                                {
                                        tab [pos] = new element [piecesize];
                                        if (!tab [pos])
                                                throw "Error in operator =.";
                                }
                                ++ first_empty;
                        }
                        else
                        {
                                ++ first_nonempty;
                        }

                        // copy the source piece to this piece
                        for (int i = 0; i < piecesize; ++ i)
                                tab [pos] [i] = m. tab [pos] [i];
                }
                else if (tab [pos])
                {
                        if (first_empty < npieces)
                        {
                                tab [first_empty] = tab [pos];
                                ++ first_empty;
                        }
                        else
                                delete [] tab [pos];
                        ++ first_nonempty;
                        tab [pos] = 0;
                }
                else
                {
                        ++ first_empty;
                }

                // move to the next position
                ++ pos;

                // update pointers to the first available [non]empty piece
                while ((first_nonempty < npieces) && !tab [first_nonempty])
                        ++ first_nonempty;
                while ((first_empty < npieces) && tab [first_empty])
                        ++ first_empty;
        }

        return *this;
} /* multitable<element>::operator = */

template<class element >
const element & chomp::homology::multitable< element >::operator[] ( int_t  n  )  const [inline]

Returns a reference of an element for reading only.

Throws an error message if the index is out of range.

Definition at line 398 of file multitab.h.

{
        return (*this) (n);
} /* multitable<element>::operator [] const */

template<class element >
element & chomp::homology::multitable< element >::operator[] ( int_t  n  )  [inline]

Returns a reference of an element for reading/writing.

If the index is out of range, the table is automatically extended.

Definition at line 354 of file multitab.h.

References chomp::homology::multitable< element >::increase(), chomp::homology::multitable< element >::npieces, chomp::homology::multitable< element >::offsetmask, chomp::homology::multitable< element >::shiftbits, and chomp::homology::multitable< element >::tab.

{
        if (n < 0)
                throw "Negative index of an element in a table used.";

        // calculate the number of piece of interest
        int_t piece = n >> shiftbits;

        // increase the number of pieces if necessary
        if (piece >= npieces)
        {
                int_t newnpieces = (npieces << 1) + 1;
                if (newnpieces <= piece)
                        newnpieces = piece + 1;
                increase (newnpieces);
        }

        // allocate the piece if necessary
        if (!tab [piece])
        {
                tab [piece] = new element [1 << shiftbits];
                if (!tab [piece])
                        throw "Cannot allocate a piece of a table";
        }

        return tab [piece] [n & offsetmask];
} /* multitable<element>::operator [] */

template<class element>
void chomp::homology::multitable< element >::swap ( multitable< element > &  other  )  [inline]

Member Data Documentation

template<class element>
int_t chomp::homology::multitable< element >::npieces [private]
template<class element>
int chomp::homology::multitable< element >::offsetmask [private]
template<class element>
int chomp::homology::multitable< element >::shiftbits [private]
template<class element>
element** chomp::homology::multitable< element >::tab [private]

The documentation for this class was generated from the following file: